Neglect to get enough momentum before a jump and you will crash into the ravine time a backflip badly in mid-air and you will crash in the mountainside on your back. Image Credit: Alto’s AdventureĪlto’s survival across each obstacle and terrain lies solely in - like Tiny Wings - your intuition in the laws of physics. Nonetheless, the journey to retrieve each llama (which simply requires you to go pass them), brings you through beautiful landscapes and smooth snowy hills, peppered with the occasional treacherous rock or rainbow coloured bunting you can ride on like you were skateboarding on a metal railing. You earn points by completing tricks, like doing a double backflip in midair, or catching llamas, and you can collect coins along the way for upgrades. Granted, the gameplay is slightly different: You have a lone snowboarder named Alto, who happens to also have a herd of llamas that each day decides to run off because Alto had neglected to invest in a good fence. All you have to do, as the gamer controlling Alto, is to tap to jump, and tap and hold to rotate into a backflip. The use of physics in gameplay made a big splash then, as each momentum buildup became addictive to mobile gamers, and the use of taps made its big break.įast forward to today, when we have Alto’s Adventure. ![]() Smartphone users were obsessed with the little bird that made use of momentum and gravity to fly as far as it could before sunset arrived, weighing itself down with every tap as a counterforce to make the feeling of liftoff as freeing as it was in reality. Back in 2011, Tiny Wings swept the world.
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